Ammir

((Outdated information, under construction))

Mayra is the second largest land mass on earth, and rests between the expansive landmass of Relath and Vakath, a land of high mountains of stone and craters along its twisted shores. The Katoe Islands are actually part of the continent, branching out from beyond the wide Metoa channel that splits the isles from the mountainous landmass. Its major landmark is Mt. Etoh, a massive mountain that starts at the northern and eastern shores, and blocks that side of the continent completely, albeit a few small valleys that cut into its side facing the islands. Beyond the mountains peak lie the clay and rock hills of the Myrian badlands, whose red, broken chasms spread from the imposing mountain ridges. Beyond this, the continent flattens out somewhat into rolling green plains along its wide plateaus stretching to its southern shore. This has long been the home to a monk-like society that has lived in peace with the sea-farers that have visited their island. The native population is almost entirely Human, and is the oldest race of human that currently exists, but has a large population of Dwarves and a small collection of Halflings. They live through farming the plains made fertile from rivers that have made their way from the springs of Mt Dehran through the mineral rich mountain valleys and from herding the diverse species of grazers they tame. Their skill in husbandry is regarded as some of the best in the world, breeding the planet’s finest and strongest horses. To the north is a more modernized Myria, based around mining operations among the many cliff faces. Here lie the stone fortress cities and mining towns that are scattered around the barren red clay bluffs and plateaus. Cloistered in the largest castle cities lay the centers of the Myrian government, the Cathedrals of Ka’ta; the judgment carried out here is final and unquestionable. The holy doctrines kept here are kept under lock, with only a few of the high priests allowed to see the original relics that shape the religion to which the nation’s laws are bound. Lately, the nation’s fervor for holy war has increased, bringing even the peaceful herders and monks of southern Myria into an aggressive frenzy. Their methods of dealing with heretics and general dissenting of the masses has fallen to secret police, making the undesirables disappear for good, while occasionally remerging in a catatonic, but servile state. What exactly happens to them is unknown, but just one of the frightening revisions of the ancient, supposedly unchanging laws. Their high scion, Ka’ta, has been regarded as a vengeful priestess, who gets credit to smiting the unbelieving and destroying those who would defy her will. As such, those holding faith believe this is her step toward a judgment day, to which all her faithful will hold dominion across Fhetoh, or at least the rulers of Myria hope as such. The rulers of Myria have begun producing more weapons, armor, ships, and recruiting many more soldiers than ever before within the past centuries. They have shut off their borders and ports from import, allowing only food and timber from the breadbasket of Relath’s western shores and iron and provisions from Vakath. This unwarranted need for military strength has struck fear in the people of the nearby Noth islands, their mighty sea capabilities have protected their shores in the past but the Myrian armada grows at an alarming rate. Their land grabs on the small stretches of land on their northern shore have crippled the Kaeto from producing an adequate amount of food to support themselves, relying solely on trade to survive. Myria’s wraith appears to be imminent, as the world, especially the Kaeto, tremble in fear.

Ammir

Fallen Isle HoverSquid